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Halleluja

nameless tee

(113)

  • »Halleluja« ist der Autor dieses Themas

Beiträge: 8

Ingame-Name: Halleluja (GER)

Clan: BloodZ

Renommeemodifikator: 6

  • Nachricht senden

1

Freitag, 20. Dezember 2013, 20:40

Mod lässt sich nicht compilen

Hallo,

ich habe da mal ein Problem und hoffe auf eure tatkräftige Unterstützung :).
Nun ich möchte eine Mod compilen. Leider erhalte ich beim compilen folgende Fehlermeldungen:


Quellcode

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[73/81] #1 c src/engine/external/zlib/infback.c
sh: cl: not found
bam: 'objs/engine/external/zlib/infback.obj' error 32512
[74/81] #1 c src/engine/external/zlib/deflate.c
sh: cl: not found
bam: 'objs/engine/external/zlib/deflate.obj' error 32512
[75/81] #1 c src/engine/external/zlib/zutil.c
sh: cl: not found
bam: 'objs/engine/external/zlib/zutil.obj' error 32512
[76/81] #1 c src/engine/external/zlib/adler32.c
sh: cl: not found
bam: 'objs/engine/external/zlib/adler32.obj' error 32512
[77/81] #1 c++ src/game/http/http_con.cpp
sh: cl: not found
bam: 'objs/game/http/http_con.obj' error 32512
[78/81] #1 c++ src/game/http/response.cpp
sh: cl: not found
bam: 'objs/game/http/response.obj' error 32512
[79/81] #1 c++ src/game/http/request.cpp
sh: cl: not found
bam: 'objs/game/http/request.obj' error 32512
[80/81] #1 c++ src/game/http/http_base.cpp
sh: cl: not found
bam: 'objs/game/http/http_base.obj' error 32512
bam: error: a build step failed
[email protected]:~/twfrace# ../bam4/bam server_release
[ 1/69] #1 c++ src/engine/shared/config.cpp
sh: cl: not found
bam: 'objs/engine/shared/config.obj' error 32512
[ 2/69] #1 c++ src/engine/shared/ringbuffer.cpp
sh: cl: not found
bam: 'objs/engine/shared/ringbuffer.obj' error 32512
[ 3/69] #1 c++ src/engine/shared/network_server.cpp
sh: cl: not found
bam: 'objs/engine/shared/network_server.obj' error 32512
[ 4/69] #1 c++ src/engine/shared/compression.cpp
sh: cl: not found
bam: 'objs/engine/shared/compression.obj' error 32512
[ 5/69] #1 c++ src/engine/shared/engine.cpp
sh: cl: not found
bam: 'objs/engine/shared/engine.obj' error 32512
[ 6/69] #1 c++ src/engine/shared/storage.cpp
sh: cl: not found
bam: 'objs/engine/shared/storage.obj' error 32512
[ 7/69] #1 c++ src/engine/shared/map.cpp
sh: cl: not found
bam: 'objs/engine/shared/map.obj' error 32512
[ 8/69] #1 c++ src/engine/shared/econ.cpp
sh: cl: not found
bam: 'objs/engine/shared/econ.obj' error 32512
[ 9/69] #1 c++ src/engine/shared/filecollection.cpp
sh: cl: not found
bam: 'objs/engine/shared/filecollection.obj' error 32512
[10/69] #1 c++ src/engine/shared/jobs.cpp
sh: cl: not found
bam: 'objs/engine/shared/jobs.obj' error 32512
[11/69] #1 c++ src/engine/shared/network_console.cpp
sh: cl: not found
bam: 'objs/engine/shared/network_console.obj' error 32512
[12/69] #1 c++ src/engine/shared/huffman.cpp
sh: cl: not found
bam: 'objs/engine/shared/huffman.obj' error 32512
[13/69] #1 c++ src/engine/shared/network.cpp
sh: cl: not found
bam: 'objs/engine/shared/network.obj' error 32512
[14/69] #1 c++ src/engine/shared/demo.cpp
sh: cl: not found
bam: 'objs/engine/shared/demo.obj' error 32512
[15/69] #1 c++ src/engine/shared/packer.cpp
sh: cl: not found
bam: 'objs/engine/shared/packer.obj' error 32512
[16/69] #1 c++ src/engine/shared/console.cpp
sh: cl: not found
bam: 'objs/engine/shared/console.obj' error 32512
[17/69] #1 c++ src/engine/shared/snapshot.cpp
sh: cl: not found
bam: 'objs/engine/shared/snapshot.obj' error 32512
[18/69] #1 c++ src/engine/shared/memheap.cpp
sh: cl: not found
bam: 'objs/engine/shared/memheap.obj' error 32512
[19/69] #1 c++ src/engine/shared/mapchecker.cpp
sh: cl: not found
bam: 'objs/engine/shared/mapchecker.obj' error 32512
[20/69] #1 c++ src/engine/shared/network_conn.cpp
sh: cl: not found
bam: 'objs/engine/shared/network_conn.obj' error 32512
[21/69] #1 c++ src/engine/shared/kernel.cpp
sh: cl: not found
bam: 'objs/engine/shared/kernel.obj' error 32512
[22/69] #1 c++ src/engine/shared/datafile.cpp
sh: cl: not found
bam: 'objs/engine/shared/datafile.obj' error 32512
[23/69] #1 c++ src/engine/shared/linereader.cpp
sh: cl: not found
bam: 'objs/engine/shared/linereader.obj' error 32512
[24/69] #1 c++ src/engine/shared/network_client.cpp
sh: cl: not found
bam: 'objs/engine/shared/network_client.obj' error 32512
[25/69] #1 c++ src/engine/shared/masterserver.cpp
sh: cl: not found
bam: 'objs/engine/shared/masterserver.obj' error 32512
[26/69] #1 c++ src/engine/shared/network_console_conn.cpp
sh: cl: not found
bam: 'objs/engine/shared/network_console_conn.obj' error 32512
[27/69] #1 c src/base/system.c
sh: cl: not found
bam: 'objs/base/system.obj' error 32512
[28/69] #1 c++ src/engine/server/server.cpp
sh: cl: not found
bam: 'objs/engine/server/server.obj' error 32512
[29/69] #1 c++ src/engine/server/register.cpp
sh: cl: not found
bam: 'objs/engine/server/register.obj' error 32512
[30/69] #1 network_header > src/game/generated/protocol.h
[31/69] #1 c++ src/game/gamecore.cpp
sh: cl: not found
bam: 'objs/game/gamecore.obj' error 32512
[32/69] #1 c++ src/game/layers.cpp
sh: cl: not found
bam: 'objs/game/layers.obj' error 32512
[33/69] #1 c++ src/game/collision.cpp
sh: cl: not found
bam: 'objs/game/collision.obj' error 32512
[34/69] #1 c++ src/game/localization.cpp
sh: cl: not found
bam: 'objs/game/localization.obj' error 32512
[35/69] #1 cmd5 src/game/generated/nethash.cpp
[36/69] #1 c++ src/game/generated/nethash.cpp
sh: cl: not found
bam: 'objs/game/generated/nethash.obj' error 32512
[37/69] #1 network_source > src/game/generated/protocol.cpp
[38/69] #1 c++ src/game/generated/protocol.cpp
sh: cl: not found
bam: 'objs/game/generated/protocol.obj' error 32512
[39/69] #1 server_content_header > src/game/generated/server_data.h
[40/69] #1 c++ src/game/server/entity.cpp
sh: cl: not found
bam: 'objs/game/server/entity.obj' error 32512
[41/69] #1 c++ src/game/server/eventhandler.cpp
sh: cl: not found
bam: 'objs/game/server/eventhandler.obj' error 32512
[42/69] #1 c++ src/game/server/gamemodes/tdm.cpp
sh: cl: not found
bam: 'objs/game/server/gamemodes/tdm.obj' error 32512
[43/69] #1 c++ src/game/server/gamemodes/mod.cpp
sh: cl: not found
bam: 'objs/game/server/gamemodes/mod.obj' error 32512
[44/69] #1 c++ src/game/server/gamemodes/ctf.cpp
sh: cl: not found
bam: 'objs/game/server/gamemodes/ctf.obj' error 32512
[45/69] #1 c++ src/game/server/gamemodes/dm.cpp
sh: cl: not found
bam: 'objs/game/server/gamemodes/dm.obj' error 32512
[46/69] #1 c++ src/game/server/player.cpp
sh: cl: not found
bam: 'objs/game/server/player.obj' error 32512
[47/69] #1 c++ src/game/server/gameworld.cpp
sh: cl: not found
bam: 'objs/game/server/gameworld.obj' error 32512
[48/69] #1 c++ src/game/server/gamecontext.cpp
sh: cl: not found
bam: 'objs/game/server/gamecontext.obj' error 32512
[49/69] #1 c++ src/game/server/entities/laser.cpp
sh: cl: not found
bam: 'objs/game/server/entities/laser.obj' error 32512
[50/69] #1 c++ src/game/server/entities/character.cpp
sh: cl: not found
bam: 'objs/game/server/entities/character.obj' error 32512
[51/69] #1 c++ src/game/server/entities/projectile.cpp
sh: cl: not found
bam: 'objs/game/server/entities/projectile.obj' error 32512
[52/69] #1 c++ src/game/server/entities/flag.cpp
sh: cl: not found
bam: 'objs/game/server/entities/flag.obj' error 32512
[53/69] #1 c++ src/game/server/entities/pickup.cpp
sh: cl: not found
bam: 'objs/game/server/entities/pickup.obj' error 32512
[54/69] #1 c++ src/game/server/gamecontroller.cpp
sh: cl: not found
bam: 'objs/game/server/gamecontroller.obj' error 32512
[55/69] #1 server_content_source > src/game/generated/server_data.cpp
[56/69] #1 c++ src/game/generated/server_data.cpp
sh: cl: not found
bam: 'objs/game/generated/server_data.obj' error 32512
[57/69] #1 c src/engine/external/zlib/crc32.c
sh: cl: not found
bam: 'objs/engine/external/zlib/crc32.obj' error 32512
[58/69] #1 c src/engine/external/zlib/inflate.c
sh: cl: not found
bam: 'objs/engine/external/zlib/inflate.obj' error 32512
[59/69] #1 c src/engine/external/zlib/uncompr.c
sh: cl: not found
bam: 'objs/engine/external/zlib/uncompr.obj' error 32512
[60/69] #1 c src/engine/external/zlib/gzio.c
sh: cl: not found
bam: 'objs/engine/external/zlib/gzio.obj' error 32512
[61/69] #1 c src/engine/external/zlib/inffast.c
sh: cl: not found
bam: 'objs/engine/external/zlib/inffast.obj' error 32512
[62/69] #1 c src/engine/external/zlib/compress.c
sh: cl: not found
bam: 'objs/engine/external/zlib/compress.obj' error 32512
[63/69] #1 c src/engine/external/zlib/inftrees.c
sh: cl: not found
bam: 'objs/engine/external/zlib/inftrees.obj' error 32512
[64/69] #1 c src/engine/external/zlib/trees.c
sh: cl: not found
bam: 'objs/engine/external/zlib/trees.obj' error 32512
[65/69] #1 c src/engine/external/zlib/infback.c
sh: cl: not found
bam: 'objs/engine/external/zlib/infback.obj' error 32512
[66/69] #1 c src/engine/external/zlib/deflate.c
sh: cl: not found
bam: 'objs/engine/external/zlib/deflate.obj' error 32512
[67/69] #1 c src/engine/external/zlib/zutil.c
sh: cl: not found
bam: 'objs/engine/external/zlib/zutil.obj' error 32512
[68/69] #1 c src/engine/external/zlib/adler32.c
sh: cl: not found
bam: 'objs/engine/external/zlib/adler32.obj' error 32512
bam: error: a build step failed


Man hat mir schon den Tip gegeben, das Verzeichnis src auszutauschen. Ich habe sie dann gegen das src Verzeichnis von sushis race mod ausgetauscht da sie auf diese beruht. Leider werden nun die oberen Fehler angezeigt (soweit ich es beurteilen kann handelt es es um die gleichen Fehler wie beim Orginal src Verzeichnis). Ich hoffe auf hilfreiche Antworten ;).

Mfg,

Halleluja

Tim

Pwner!

Beiträge: 1 303

Renommeemodifikator: 14

Danksagungen: 119

  • Nachricht senden

2

Freitag, 20. Dezember 2013, 20:42

Ich denke du bräuchtest mal die intialisierung von VS bzw. VC.

Spoiler

@echo off
title Teeworlds Source Compiler
color 0e

set /p release=Art:

:releasebam
cls
echo.
echo compilen wird vorbereitet..
if exist teeworlds_srv.exe del teeworlds_srv.exe
color 0a

:: check for visual studio 12
if exist "C:\Program Files\Microsoft Visual Studio 11.0\Common7\Tools\" (
set VSPATH="C:\Program Files\Microsoft Visual Studio 11.0\Common7\Tools\"
goto set_env
)

echo You need Microsoft Visual Studio 12 installed.
pause
exit

:: setup the environment
:set_env
if not exist %VSPATH%vsvars32.bat (
color 0a
cls
echo.
echo === An error occured! ===
echo vbvars32.bat does not exists!
echo.
pause >nul
exit
) else call %VSPATH%vsvars32.bat

:: compile
:compile
echo.
echo === %release% wird ausgefuert. ===
call bam.exe %release% -j 8
echo === finished === last: %time%
echo.
pause >nul
goto releasebam
zum Lesen den Text mit der Maus markieren


Damit würds gehen ;p

teeman
elementary os
provallo cms coming sooner

Kool Savas der beste, der King, der rappende Tony Hawk.

Halleluja

nameless tee

(113)

  • »Halleluja« ist der Autor dieses Themas

Beiträge: 8

Ingame-Name: Halleluja (GER)

Clan: BloodZ

Renommeemodifikator: 6

  • Nachricht senden

3

Freitag, 20. Dezember 2013, 21:16

Es handelt sich um ein Linux System :D

Mfg,

Halleluja

PeaceAndLove?!

cookie-cutter tee

(304)

  • »PeaceAndLove?!« ist männlich

Beiträge: 42

Renommeemodifikator: 7

Danksagungen: 11

  • Nachricht senden

4

Freitag, 20. Dezember 2013, 21:22

hast du die source von windows in linux kopiert?
Lösch mal den .bam Ordner und die config.lua

Halleluja

nameless tee

(113)

  • »Halleluja« ist der Autor dieses Themas

Beiträge: 8

Ingame-Name: Halleluja (GER)

Clan: BloodZ

Renommeemodifikator: 6

  • Nachricht senden

5

Freitag, 20. Dezember 2013, 22:06

OK hat funktioniert. Vielen Dank nochmals an @PeaceAndLove?!

:)

Mfg,

Halleluja